dSky VR : Flying Adventure
for Oculus Rift DK2
Windows & OSX
v0.45 — Apr 25, 2015
The basic idea of Flying Adventure is to articulate free-form human flight atop real geography, including dynamically rendered bodies of water and volumetric clouds. For our first test, we have chosen the San Francisco bay area for a modelling and terrain testbed. Building and landscape data was donated from architectural firms sites and ported into Unity. .
DOWNLOAD FLYING v0.45:
- DOWNLOAD FOR WINDOWS 7,8 : CLICK HERE (320MB)
- DOWNLOAD FOR MAC OSX 10.8+ : CLICK HERE (350MB)
NOTE: both versions require Oculus runtime 5.01
or better. Download Oculus drivers here.
or better. Download Oculus drivers here.
What to expect:
Here's a few screenshots, a 2d proxy of your virtual universe.
FLIGHT CONTROLS:
to play this experience, its good to have a pilots license...
or significant experience with aero- and/or acro-batics.
or significant experience with aero- and/or acro-batics.
Got it? Good. Here are your flight controls, cadet:
How to Play: XBox Gamepad Keyboard
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Accelerate Left thumbstick ^ W
Brake Left thumbttick v S
Tilt Clockwise Left thumbstick < D
Tilt Counter-Clockwise Left thumbstick > A
Pitch down / forward Right thumbstick ^ I
Pitch up / back Right thumbstick v K
Spin / rotate left Right thumbstick < J
Spin / rotate right Right thumbstick > L
Magic Ocean ON/OFF (for performance) — O
Clouds OFF (for performance) — C
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Accelerate Left thumbstick ^ W
Brake Left thumbttick v S
Tilt Clockwise Left thumbstick < D
Tilt Counter-Clockwise Left thumbstick > A
Pitch down / forward Right thumbstick ^ I
Pitch up / back Right thumbstick v K
Spin / rotate left Right thumbstick < J
Spin / rotate right Right thumbstick > L
Magic Ocean ON/OFF (for performance) — O
Clouds OFF (for performance) — C
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FIRST FLIGHT SUGGESTIONS:
once the game starts, look around for a moment to orient yourself.
after you see where you are,
gently press FORWARD on the RIGHT THUMBSTICK to pitch your robot into flying position.
once you are roughly parallel to the ground,
gently press FORWARD on the LEFT THUMBSTICK to activate your robot's thrusters.
Congratulations.
You are now flying.
after you see where you are,
gently press FORWARD on the RIGHT THUMBSTICK to pitch your robot into flying position.
once you are roughly parallel to the ground,
gently press FORWARD on the LEFT THUMBSTICK to activate your robot's thrusters.
Congratulations.
You are now flying.
FLYING DETAILS:
In general, use LEFT / RIGHT on the RIGHT THUMBSTICK to steer;
and UP / DOWN on the RIGHT THUMBSTICK to dive / ascend.
If you decelerate to 0mph, you will hover in place; The robot’s thrusters automatically counter for gravity.
From time to time, you may wish to correct your orientation / spin by rotating either LEFT or RIGHT on the LEFT THUMBSTICK. This corrects yaw.
If you decelerate to 0mph, you will hover in place; The robot’s thrusters automatically counter for gravity.
From time to time, you may wish to correct your orientation / spin by rotating either LEFT or RIGHT on the LEFT THUMBSTICK. This corrects yaw.
Connect with Community:
get early access to future experiences:
Contact us with feedback or wish lists:
greg@dsky.co
jared@dsky.co
This demo was made with
• Unity3D,
• Audacity,
• Sketchup,
• The Virtual Terrain Project
• Mixamo Fuse,
• Autodesk Maya, and<
• Adobe Photoshop
• Audacity,
• Sketchup,
• The Virtual Terrain Project
• Mixamo Fuse,
• Autodesk Maya, and<
• Adobe Photoshop
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ALL RIGHTS RESERVED.
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