dSky : VR.Engine
The dSky VREngine solves all the hard problems of VR content authoring and creation, giving directors and designers the freedom to focus on what they do best : creating great experiences, story and content.
The dSky VREngine is a modular framework
that includes optimized components designed specifically for VR:
that includes optimized components designed specifically for VR:
INPUT general purpose VR input harness from touchpad to keyboard+mouse to full mocap |
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MENU/UI an animated, flexible VR-ready True3D™ menuing system |
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AVATAR first person humanoid avatar representation & animation with heuristic + IK control |
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CALIBRATION player calibration (physical size, hand registration, tracking volumes) |
CINEMA seamless integration of 360° video assets, both still and video, 2D and stereoscopic |
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3D AUDIO fully scriptable, animated positional audio components |
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PIPELINE streamlined VR content authoring & asset pipelines |
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CREDITS streamlined production of animated True3D VR credits directly from text files |
Get your VR project supercharged with dSky
The dSky VR Engine is built for Unity.
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ALL RIGHTS RESERVED.
ALL RIGHTS RESERVED.