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Luxo, Meet Henry – The Oculus/Pixar Connection

In 1986, Pixar Animation Studios created its first film, dubbed Luxo Jr. It was presented to a sophisticated audience at SIGGRAPH, the annual convention for those in the know, and in the engineering, design, […]

Posted on 2015-06-302015-08-24 by Jared
Posted in 411, Capture, Dev, SoftwareTagged cinema, henry, luxo, oculus, pixar, story studio, VRLeave a comment

Approaching Cinema : Lessons Learned in 360 Capture

We’ve created some very rapid prototypes in the past 10 days, just to test the waters (no pun intended) of cinematic 360 capture and playback within VR HMDs. The tests have been mostly very […]

Posted on 2015-05-112015-08-26 by Jared
Posted in Capture, cinema, DevTagged 360 3d panorama, 360 panorama, 360 stereoscopic, cinema, photosphere, VR cinema, VR panorama, VR photos, VR photosphereLeave a comment

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