When we design spaces, we want our worlds to be alive. A key component of this sense of vitality is dynamic audio. In a nutshell, dynamic audio is physics-based, player-generative audio signals. The two challenges we […]
The PC Is Making Its Stand As The VR Engine Of Choice
Valve announced today at GDC 2015 that the powerful Source 2 engine will be available for developers to build out content with in the near future. This is a giant leap for third party game devs to […]
The Power of a VR Experience
The recent renaissance in virtual reality has centered around the hardcore gaming market. What we continue to see in terms of game production are a lot of ported titles that don’t fit well into […]
The Mass Adoption of Virtual Reality
Welcome to “The Rift” It’s a brisk Wednesday night and I’m brimming with excitement to send my roommate into “The Rift” for the first time. Questions swirl in my head, “Will he get it?” […]
Palmer Luckey Speaks On The Oculus CV1
The growth of the virtual reality community remains steadfast in 2015 as a multitude of startups and tech behemoths jump in the race to build the computing platform of the future. We’ve also seen […]
Gear VR Arrives in the USA (finally!)
Yesterday at the Samsung Developers Conference in SF, Samsung executives announced the availability of the Gear VR HMD, to be launched first in the United States. Calling it an “Innovator Edition”*, it is available […]