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Approaching Cinema : Lessons Learned in 360 Capture

We’ve created some very rapid prototypes in the past 10 days, just to test the waters (no pun intended) of cinematic 360 capture and playback within VR HMDs. The tests have been mostly very […]

Posted on 2015-05-112015-08-26 by Jared
Posted in Capture, cinema, DevTagged 360 3d panorama, 360 panorama, 360 stereoscopic, cinema, photosphere, VR cinema, VR panorama, VR photos, VR photosphereLeave a comment

Cinema meets Videogames : Strange bedfellows, or Match made in Heaven?

We’re fresh back from the epic Digital Hollywood conference / rolling party in LA, and chock full of ideas of how to integrate classic cinema techniques with our native videogame tropes. See, 80+% of […]

Posted on 2015-05-062015-09-08 by Jared
Posted in cinema, concepts, Design, DevTagged 360 capture, 360 stereoscopic, cinema, jaunt, nextVR, project beyond, VR cinemaLeave a comment

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